Raymarched Mandelbulb fractal with audio-reactive particles in Three.js

Raymarched Mandelbulb fractal with audio-reactive particles in Three.js

A compact Three.js/GLSL prompt asking Gemini 3 Pro to create a raymarched Mandelbulb fractal surrounded by thousands of audio-reactive instanced particles with Unreal Bloom, all in

स्किल

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#### 📖 Description

A compact Three.js/GLSL prompt asking Gemini 3 Pro to create a raymarched Mandelbulb fractal surrounded by thousands of audio-reactive instanced particles with Unreal Bloom, all in a single file.

#### 📝 Prompt

```
Create a raymarching Mandelbulb fractal in GLSL, surround it with {argument name="particle_count_en" default="12,000"} instanced particles, make it audio-reactive to my microphone, and add Unreal Bloom.
```

#### 🖼️ Example Images

##### Image 1

<div align="center">
<img src="https://cms-assets.youmind.com/media/1764209159016_6yk3yw_TCUAUpzJbxn8xmOV.jpg" width="600" alt="Raymarched Mandelbulb fractal with audio-reactive particles in Three.js - Image 1">
</div>

#### 📌 Details

- **Author:** [SRKDAN](https://x.com/SRKDAN)
- **Source:** [Twitter Post](https://x.com/SRKDAN/status/1991210377179234355)
- **Published:** November 19, 2025
- **Languages:** en

**[👉 Try it now →](https://youmind.com/gemini-3-prompts?prompt=Create%20a%20raymarching%20Mandelbulb%20fractal%20in%20GLSL%2C%20surround%20it%20with%20%7Bargument%20name%3D%22particle_count_en%22%20default%3D%2212%2C000%22%7D%20instanced%20particles%2C%20make%20it%20audio-reactive%20to%20my%20microphone%2C%20and%20add%20Unreal%20Bloom.)**

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इसे कैसे लगाएं

Gemini

1. Open Gems → New Gem.
2. Paste the text below into the instructions field.
3. Save. The Gem appears in the sidebar and keeps the instructions
   across conversations.

In Google AI Studio the same text goes in System instructions.

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