Abstract Geometric City Visualization
A unique graph-based prompt structure for visualizing complex scenes. This example uses mathematical nodes and edges to define layers, materials, and camera settings for a stylized representation of a
Der Skill
do this for {argument name="subject" default="Mecca"} : G = (V, E) where:
V = {
v₁: Torus(radius=R, layers=8, material={argument name="material" default="wood"}),
v₂: City(landmarks={l₁...lₙ}, scale=1:100),
v₃: Workshop(tools, bench, lighting),
v₄: Camera(macro, f/2.8, 45°)
}
E = {
(v₁, v₂, "surface_embedding"),
(v₁, v₃, "located_in"),
(v₁, v₄, "viewed_by"),
(v₂.landmarks, v₁.layers, "distributed_across")
}
Constraints:
∀l ∈ landmarks: position(l) ∈ torus_surface
∀layer ∈ layers: wood_grain(layer) ≠ wood_grain(layer+1)
Generate(G) → Image
So wird es eingerichtet
Gemini 1. Open Gems → New Gem. 2. Paste the text below into the instructions field. 3. Save. The Gem appears in the sidebar and keeps the instructions across conversations. In Google AI Studio the same text goes in System instructions.
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