Abstract Geometric City Visualization
A unique graph-based prompt structure for visualizing complex scenes. This example uses mathematical nodes and edges to define layers, materials, and camera settings for a stylized representation of a
The skill
do this for {argument name="subject" default="Mecca"} : G = (V, E) where:
V = {
v₁: Torus(radius=R, layers=8, material={argument name="material" default="wood"}),
v₂: City(landmarks={l₁...lₙ}, scale=1:100),
v₃: Workshop(tools, bench, lighting),
v₄: Camera(macro, f/2.8, 45°)
}
E = {
(v₁, v₂, "surface_embedding"),
(v₁, v₃, "located_in"),
(v₁, v₄, "viewed_by"),
(v₂.landmarks, v₁.layers, "distributed_across")
}
Constraints:
∀l ∈ landmarks: position(l) ∈ torus_surface
∀layer ∈ layers: wood_grain(layer) ≠ wood_grain(layer+1)
Generate(G) → Image
How to install it
Gemini 1. Open Gems → New Gem. 2. Paste the text below into the instructions field. 3. Save. The Gem appears in the sidebar and keeps the instructions across conversations. In Google AI Studio the same text goes in System instructions.
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2026 YouMind-OpenLab